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*Have you thought about a world where everything is exactly the same...
*Except you don't exist?
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Monsters try and keep any human that falls down alive as long as possible, as a human soul will allow them to stay awake long enough to place it in the machine that would break the barrier.
The only exception to this rule is Flowey as he has no soul for the enchantment to take hold of. Rather than having a flee option, the player has a slumber option which puts the enemy asleep for a period of time so they can escape.
The monsters are all wearing sleep wear or “fluffy” clothing to be as comfortable as they can when they fall into slumber. For example Papyrus wears his normal clothing, though the scarf is fluffier and expands when he falls asleep into a blanket. and Sans' coat is basically a ball fluff.
Due to them falling asleep for so long the monsters suffer from insomnia and very rarely sleep, only sleeping when they are completely exhausted. However Sans suffers from narcolepsy meaning he falls asleep at random times rather than suffering from insomnia.
When Chara falls through the barrier everything stays the same with the queen and king adopting them, but rather than dying, Chara began to be affected by the enchantment and falls asleep with the monsters.
Unknown to the monsters she gave her “awakeness” to Asriel causing him to be the only awake monster and to go crazy as he began to loose grip on his soul and become Flowey.
In the genocide run Chara is the final boss after Sans, and it is revealed she can control the enchantment slightly. She tries to stop you by putting you into a slumber, unfortunately you are saved by your determination. Her attacks are magical and are represented by blades and Zzzs ((classic stuff to show sleep)).